By Eryk Pruitt
1. Always aim for the head.
2. To achieve peace, war is necessary.
3. The zombie disease is inside us and it has been the entire time.
4. Do not jack with your audience's trust in the narrative.
That fourth lesson is the stinger, man. It's the one that has left the mark.
The Walking Dead has been one of my favorite TV shows and it's based on one of my favorite comic books and has based an entire universe around one of my favorite topics: the zombie apocalypse. I was excited from the moment the show was first announced and, after a choppy first season, I can remember hoping against all hope that the show wouldn't suck. After the first half of the second season started slowly (at Hershel's farm) I reckoned the show certain for cancelation due to bad pacing, but by the midseason finale, I was hooked, man. Hooked.
When Sophie walked out of that barn, it was the payoff that we didn't know we were due. That little surprise was more than a narrative gimmick, it was proof that the writers in that room knew what they were doing, and we could trust them with our attention for one hour per week. Since that moment, I watched each episode, each narrative arc, each season knowing that the grown-ups were flying the plane. There was no reason to doubt them; they knew what they were doing.
This had paid off in spades. That trip to Terminus which lasted nearly an entire season culminated in FOUR OF THE MOST INTENSE MOMENTS IN TV HISTORY. They made bold choices (Carol kills a child, dude) and stood by them. They experimented with pacing, structure, and introduced or killed off characters with abandon. However, their audience—although tested at times—knew we were in good hands.
We trusted the writers.
And then Glenn fell off that dumpster…
Somewhere along the way, the showrunner at TWD started cashing checks. Maybe the inflated cast meant less money for the writers. Maybe folks thought their audience would follow them through anything. Maybe Scott M. Gimple found compromising photographs of TWD creator Robert Kirkman or Greg Nicotero and leveraged this blackmail so that he could singlehandedly ruin an innovative franchise. I'll never know the ins and outs of the wanton destruction of this superb example of prestige television, so instead of giving you the cause, I shall instead focus on the effect:
They jacked with our trust in the narrative.
Seriously, if offered the opportunity to go back in time and stop either Donald Trump or Scott Gimple, I would need a minute to think things over.
Instead of the TWD's narrative being led by characters (actual characters), it became led by plot points. Instead of dialogue, the show relied more on special effects. Their approach to storytelling became cheapened and they stopped being the kind of show that took risks.
For example, the war with Negan basically pits two large groups of extras against each other. Remember the days when we became invested in characters and felt the pain when those characters were killed? Now, we don't know any of the casualties of this war, so who cares? And even if we did care about the character, IT COULD BE ANOTHER GLENN BENEATH THE DUMPSTER!!!
I can't help but think that the TWD writing staff of Seasons 2-5 would have given us a half-season from the Savior's POV which would A) allow us to care about these "extras" who are just cannon fodder and B) allow us to question the morality of our protagonists (Rick's group), instead of endless conversations about should we kill them/let them go. But instead, we have the death of Coral to drive home that point.
Whether you like TWD or not, you can learn from their mistakes. I am lucky to have earned whatever audience I have, and would never willingly do anything to jack with their trust.
I only wish The Walking Dead would have done the same.
LITTLE DISCLAIMER: This last half-season has actually been getting better. Does this coincide in any way with the "firing" of Scott M. Gimple? I have no idea, but it's a start. You know where to find me on Sunday nights.