In the 2008 film, The Dark Knight, the Joker tells Batman a
simple truth: "You've changed things. Forever. There's no going back. You
see, to them, you're just a freak. Like me." The roots of that famous
line, uttered by one freak to another, can be traced back to one man: Frank
Miller. And that's when you realize that it's all his fault.
What did Miller do? Largely, as the result of his 1986
Batman story, The Dark Knight Returns, he brought serious, heavy, psychological
issues to the realm of comic books all within the gritty sheen of reality. And,
yes, he brought in a lot of violence. For better or worse, he changed
superheroes. Forever.
Depending on your age, the word superhero conjures
particular images in your head. If you were a child in the late 1930s and
1940s, during the dark days of the Depression and World War II, the superheroes
you think of are color-splashed Superman, Batman, Robin, Wonder Woman, and
Captain America. If you're a baby boomer, your heroes of the atomic age and the
Cold War are Spider-Man, the Fantastic Four, Iron Man, the Avengers, and the
updated Flash and Green Lantern. If you are like me, a child of the 1970s and
early 1980s, all the above were firmly entrenched in the collective
consciousness, with a few interesting space aged additions: ROM the Space
Knight, Cyborg, and the mutants from Alpha Flight. For those readers who were
born in the 1980s and came of age in the 1990s and 2000s, superheroes often
take a darker turn: Spawn, Animal Man, Hellboy, or Rorschach.
We all know why these heroes do their thing. Stan Lee, in
his origin of Spider-Man sums it up best: with great power comes great
responsibility. And all the antics of these folks really are philanthropic.
They really are trying to help people. And, through the ages, the stories of
the colorful world of comics and superheroes, while grandiose and over-the-top,
usually skirted real-world issues. Sure there were some doses of reality
injected into the tales--the alcoholism of Tony Stark or the drug addiction of
Speedy, Green Arrow's sidekick--but writers did not dwell in the bleakness.
Miller did. In Miller's version of reality, Bruce Wayne is
just as mentally messed up as the Joker. The hero, like the villain, is
basically a psycho, and it's up for us normal folk to pick a side or get out of
the way. And where Miller went, others followed. In the past twenty-five years,
all the major characters have had their turn at gritty reality. New characters
from new creators have popped up, each with their own psychological scars and back
stories. Serious questions have been asked. What kind of toll does it take on a
person's body over the years as he patrols a city night after night? What kind
of mental scars form when you witness friends perish or worlds collapse? What
is that special something that stops a so-called "hero" from
succumbing to the darker sides of every issue? As an adult, I enjoy these
serious conversations and how these stories speak to the deeper, darker parts
of human nature, the parts we normally never let out.
But there's another part of me that loves the kookiness of
it all. Staying with Batman but changing Jokers, in the 1989 Batman film, a
different, funnier Joker asks a pointed question: "Can somebody tell me
what kind of a world we live in where a man dressed up as a *bat* gets all of
my press?" In this real world of ours, you might ask a corollary question:
why does a man dress up as anything and go out and perform feats of wonder?
One reason might be that it's just so much fun! Think about
it: you're parents are murdered right in front of your eyes and it makes you so
angry that the only outlet you can conceive is to dress up in a costume and
fight other bad guys. Or: you are a high school science nerd who gets bitten by
a radioactive spider and, after your uncle is murdered, you decide to dress in
a costume and fight other bad guys. Or: a dying alien, the first one you've
ever seen, bestows upon you a magical green ring and tells you that you are now
a space cop. Or the quintessential example: you are the last son of a dead
planet and you're alien DNA makes you more powerful than a mortal man on this,
your adopted planet.
For a long time before Miller's seminal story, being a
superhero was fun. Yes, you had to combat and defeat an army of mole men or the
crazy villain who always sent you riddles or the weirdo imp from another
dimension, but, in the end, the good guy always won, the bad guy was always
defeated--but never killed--and the day was always saved. Being a superhero
and, more important for us mortals, reading about them, was pure bliss. They
took us away from reality. Who the hell wanted to read about the bad parts of
life if you saw the bad parts every day? Comics and superheroes transported us
to other dimensions, other worlds, where heroes would always put things right.
Most of the major superheroes have been around anywhere from
fifty to seventy-five years now. Countless writers and artists have each
stamped their own unique take on these characters, changing them with the
times--powerless Wonder Woman in a while suit anyone?--but the core essences of
these heroes have remained the same. And that is the key to enjoying the
exploits of superheroes. They are, basically, a blank canvas with carefully
shaded borders around the edges. Any writer or artist can take the basic tenant
of any particular hero and do what they want, to write or draw what the word
“superhero” means to them. Some, like Miller, punch holes in the frame and let
in something new. Others, like most of the writers before Miller, were happy
and content to play within the confines of the existing borders. Writers and artists
working today have the chance to do multiple things with these characters. If
they want to stay within the known confines, there are always stories to tell.
If not, well, the sky's the limit.
It is this sense of opportunity that the writers of
this anthology bring to bear in these tales of superheroics. These stories run
the gamut, too. There is the innocence of Billy Mitchell, the six-year-old Red
Avenger in Kevin Burton Smith’s story. Here, that special something that draws
us to want to don a mask and tie a towel around our necks is on full, nostalgic
display. Steve Weddle dissects the reality of a world in which you have
super-powered “others” in the midst of normal people who tend to quote only
parts of the Bible. And there is the hero of James Reasoner’s tale, a story set
in a time not usually associated with superheroes—the American Revolution—but
nonetheless finds the classic essence of a superhero.
Did Frank Miller change things? Absolutely, but not in the
way you might think. He expanded the definition of what a superhero is and what
a superhero could be. He included more people into this great collective of
readers and viewers who enjoy the adventures or misadventures of superheroes. He
was so successful, in fact, that if you go into any comic book nowadays
searching for something new to read no matter your predilection, there will be
something for everyone.
Just like this anthology. Enjoy.
2 comments:
Dammit, I had a whole reply written and then Blogger says it's too long to put in the comments.
Still...that solves the problem of what to put up on Thursday, result.
Looking forward to kicking back this weekend with this one.
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